Safe Gaming: Developing Guidelines to Help Young People Engage Safely in Online Gaming during Covid-19

  • Funded by UK Research and Innovation (UKRI)
  • Total publications:0 publications

Grant number: ESRCCOVID064

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Key facts

  • Disease

    COVID-19
  • start year

    2020
  • Known Financial Commitments (USD)

    $8,085.93
  • Funder

    UK Research and Innovation (UKRI)
  • Principal Investigator

    Jack Rogers, Maria Michail, Vicky Goodyear, Anna Lavis
  • Research Location

    United Kingdom
  • Lead Research Institution

    London School of Economics and Political Science
  • Research Priority Alignment

    N/A
  • Research Category

    Secondary impacts of disease, response & control measures

  • Research Subcategory

    Social impacts

  • Special Interest Tags

    N/A

  • Study Type

    Non-Clinical

  • Clinical Trial Details

    N/A

  • Broad Policy Alignment

    Pending

  • Age Group

    Adolescent (13 years to 17 years)Children (1 year to 12 years)

  • Vulnerable Population

    Unspecified

  • Occupations of Interest

    Unspecified

Abstract

The aim of this project is to co-design, with young people, academics, partners from the gaming industry, statutory and third sector organisations, evidence-based guidelines to better equip young people during Covid-19 and beyond engage with online gaming effectively, thus, maximising opportunities for using gaming to enhance their mental wellbeing.